This Unreal render of the Frankenstein Monster. I tried do a version of the monster that is more authentic to Mary Shelley's original literature. Modeled in Max, textured in Substance Designer/Painter, and Rendered in Unreal 4.
This is some Zbrush WIP that I have been doing. I feel that very few people make Frankenstein's monster accurately to the original literature. I have been spending a lot of time trying to recreate it from what I imagine from the text.
This is some older work on the old UDK engine, but I still like the result, especially considering the old tech.
This is the Zbrush Sculpt of Don Quixote.
Just some detailed sculping work of the Frankenstein monsters hands.